When you’re playing Total War: Warhammer II, it’s important to know the best ranged infantry units. You’ll need them for a variety of battles and missions! That’s why we’ve put together this tier list with all of the most powerful ranged infantry in the game.
Here are our top 3 picks:
1) The Imperial Guard Longbowmen – these guys have an amazing range and can shoot up to 20 arrows per minute at enemies that are far away from them. They also have a relatively low cost, so they won’t break your bank account if you decide to buy some early on in the game.
2) Orcish Archers – These orcs aren’t as good as longbowmen because their arrows don’t travel as far, but they’re still very powerful and can shoot arrows at a rapid pace. They also have an amazing rate of fire that’ll make them equally effective on the battlefield or in sieges because their range is shorter than longbowmen.
We hope you enjoy this tier list!
The Imperial Guard Longbowmen – These guys are some of the best ranged infantry units for total war: Warhammer II because they have a high range and shoot 20 arrows per minute at enemies that are far away from them. Their relatively low cost makes it easy to buy more when needed, too.
Orcish Archers – Orcish Archers aren’t quite as good as Imperial Guard Longbowmen because their arrows don’t travel as far, but they’re still very powerful and can shoot arrows at a rapid pace. They also have an amazing rate of fire that’ll make them equally effective on the battlefield or in sieges because their range is shorter than longbowmen.
Savage Orc Archer – This guy has a really good attack power (over 100) for this tier list making him one of the best ranged infantry units total war: Warhammer II has to offer when it comes to pure damage output. He’s not quite as fast firing like orcish archers, but he fires faster than Imperial Guard Longbowmen instead with 30 shots per minute so you get more bang for your buck if you need some help taking out enemies quickly from afar.
Lizardman Skink Priest – Lizardmen Skinks have a good attack power for their tier list and they shoot arrows at a rapid speed that’ll make them super effective in any situation. They also have an amazing rate of fire with 30 shots per minute meaning you get more bang for your buck when it comes to total war: Warhammer II ranged units.
Lizardman Skink Chief – Lizardmen Skinks are extremely fast firing because they can “shoot” 60 times every single minute which is by far one of the best rates of fire across all tiers here making them very well rounded as an option overall if you’re looking for something powerful, but quick.
Lizardman Skink with Blowpipe – If you want a ranged unit that can move and shoot then this is the one for you. They are cheap to recruit, quick to train so they’re available in bulk making them ideal if you need something for total war: Warhammer II tier list but don’t have enough resources.
Skaven Grey Seer on Warplightning Rod – With their extremely high attack power of 50 it’s just about guaranteed that these guys will do some damage as long as they hit because not only does it create an electric field around your target when its attacked by an enemy so any nearby enemies take damage too!
The Best Ranged Infantry Units for Total War: Warhammer II- Lizardmen Skink with Blowpipe
Skaven Grey Seer on Warplightning Rod
One of the most important aspects in Total War: Warhammer II is your army composition. Without a balanced and diverse force, you will not be able to counter many different types of enemies or do well in battle. You need to cover all bases when it comes to unit type so that you can handle any situation thrown at you. This article will go over some great ranged units for total war: Warhammer II tier list which are powerful but quick enough to avoid melee combat if they choose instead!
Lizardmen Skinks represent one of the more unusual choices as far as ranged infantry goes because while their attack power may seem relatively low at just 15, their missile range is unparalleled, extending all the way to 16.
These little guys can be a great option for players running an army focused on archers and artillery because they are more or less immune to melee attacks while being able to quickly dispatch enemy units that enter their sight radius with relative ease. They work best when paired up with other ranged infantry in order to use them as both support fire and cover-fire so you’ll need at least two of these per unit if not more!
The Skaven Grey Seer on Warplightning Rods has one of the most powerful abilities in total war: Warhammer II Tier List which allows it to call down massive lightning strikes from above, heavily damaging any nearby enemies.